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A09044 Summary:

BILL NOA09044A
 
SAME ASNo Same As
 
SPONSORVanel
 
COSPNSR
 
MLTSPNSR
 
Add §913, RWB L
 
Prohibits a person offering loot boxes to consumers within the state to repurchase the contents of any such loot box whether directly themselves or indirectly through a third-party provider.
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A09044 Text:



 
                STATE OF NEW YORK
        ________________________________________________________________________
 
                                         9044--A
 
                               2025-2026 Regular Sessions
 
                   IN ASSEMBLY
 
                                    September 5, 2025
                                       ___________
 
        Introduced  by M. of A. VANEL -- read once and referred to the Committee
          on Consumer Affairs and Protection -- recommitted to the Committee  on
          Consumer  Affairs  and  Protection in accordance with Assembly Rule 3,
          sec. 2 -- committee discharged, bill  amended,  ordered  reprinted  as
          amended and recommitted to said committee

        AN  ACT  to  amend the racing, pari-mutuel wagering and breeding law, in
          relation to prohibited practices related to loot boxes
 
          The People of the State of New York, represented in Senate and  Assem-
        bly, do enact as follows:
 
     1    Section  1.  The  racing,  pari-mutuel  wagering  and  breeding law is
     2  amended by adding a new section 913 to read as follows:
     3    § 913. Prohibition of instant cash loot boxes and revenue from illegal
     4  markets. 1. Definitions. The following terms shall  have  the  following
     5  meanings:
     6    (a)  "Loot box" shall mean any physical or digital container or equiv-
     7  alent that, when opened, awards the purchaser  one  or  more  randomized
     8  rewards.
     9    (b)  "Person"  shall  mean  any  natural  person,  entity, or group or
    10  persons or entities acting in concert, including but not limited to  any
    11  third-party  providers, affiliated entities, subsidiaries, parent compa-
    12  nies, joint ventures, partnerships, agents, or employees thereof, or any
    13  entity or individual acting at the direction of,  in  cooperation  with,
    14  under  contract  or in partnership with, or financially benefitting from
    15  another person or entity.  Multiple  persons  in  partnership  or  under
    16  contract,  where one or more persons financially benefit from such part-
    17  nership or contract shall be treated as one person for purposes of  this
    18  section.
    19    (c)  "Liquid  digital  item" shall mean any digital item for which the
    20  platform or service offering the loot box,  or  any  affiliated  entity,
    21  directly   or  indirectly  provides,  enables,  facilitates,  materially
    22  assists, or makes readily available a means  for  a  consumer  to  sell,
    23  resell,  transfer,  exchange,  auction,  or otherwise monetize the item,
    24  including through any  third-party  marketplace,  exchange,  broker,  or
    25  other intermediary.
 
         EXPLANATION--Matter in italics (underscored) is new; matter in brackets
                              [ ] is old law to be omitted.
                                                                   LBD13589-02-6

        A. 9044--A                          2
 
     1    (d) "Repurchase" shall mean the act of offering a consumer money, cash
     2  equivalents, cryptocurrency, including non-fungible tokens, another loot
     3  box  or  similar  item,  a  liquid  digital  item, any right, privilege,
     4  status, service, experience, or access, or points that can  be  redeemed
     5  to  purchase another loot box, item, cash or cash equivalent, cryptocur-
     6  rency or a liquid digital item in  exchange  for  some  or  all  of  the
     7  contents of a loot box.
     8    2. Prohibition. (a) It shall be unlawful for any  applicant,  licensed
     9  entity, gaming employee, key employee, individual investor or investment
    10  firm,  board  member, or any other person or entity to operate, conduct,
    11  or  promote loot boxes to consumers within the state where such consumer
    12  can repurchase the contents of any such loot box whether directly  them-
    13  selves  or indirectly through a third-party provider, affiliated entity,
    14  subsidiary,  parent  company,  joint  venture,  partnership,  agent,  or
    15  employee  thereof,  or  through  any  other contractual arrangement with
    16  another in exchange for money, cash equivalents, cryptocurrency, includ-
    17  ing non-fungible tokens, another loot box  or  similar  item,  a  liquid
    18  digital  item,  any  right,  privilege,  status,  service, experience or
    19  access, or points that can be redeemed to  purchase  another  loot  box,
    20  item, or other thing of value, or an otherwise equivalent incentive used
    21  primarily as an artifice or subterfuge to evade the requirements of this
    22  section.  Nor  may  any third-party provider, affiliated entity, subsid-
    23  iary, parent company, joint venture,  partnership,  agent,  or  employee
    24  thereof, or another through any other contractual arrangement repurchase
    25  or redeem those contents for such value within the state of New York.
    26    (b)  No loot box shall contain money or any cash equivalent or crypto-
    27  currency, including non-fungible tokens, any  status,  tier,  membership
    28  level, or credential, or points that can be redeemed to purchase another
    29  loot  box,  item,  cash  or  cash  equivalent,  cryptocurrency, a liquid
    30  digital item, or other thing of value.
    31    (c) It shall be unlawful for any applicant, licensed entity, financial
    32  institution, payment processor,  geolocation  provider,  gaming  content
    33  supplier,  platform  provider,  or media affiliate to support the opera-
    34  tion, conduct, or promotion of loot boxes  covered  under  this  section
    35  within the state of New York.
    36    3.  Penalties.  (a) Any applicant, licensed entity, gambling employee,
    37  key employee, individual investor or investment firm, board  member,  or
    38  any  other  person or entity found in violation of this section shall be
    39  subject to a fine of not less than ten thousand  dollars  and  not  more
    40  than  one  hundred  thousand  dollars  for  each  violation and shall be
    41  subject to the loss of a gaming  license  and/or  be  ineligible  for  a
    42  gaming license.
    43    (b)  All  fines  resulting  from  violations  of this section shall be
    44  collected by the state gaming commission and deposited into the  commer-
    45  cial  gaming  revenue  fund, established in section ninety-seven-nnnn of
    46  the state finance law, to be distributed for problem gambling  education
    47  and  treatment  purposes  pursuant to paragraph a of subdivision four of
    48  such section.
    49    4. Enforcement. (a) The state gaming commission, the state police,  or
    50  the  attorney  general's  office shall have the authority to enforce the
    51  provisions of this section.
    52    (b) The state gaming commission, state police  or  attorney  general's
    53  office may conduct investigations, hold hearings, issue cease and desist
    54  letters, and issue subpoenas to ensure compliance with the provisions of
    55  this section.
    56    § 2. This act shall take effect immediately.
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