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A09044 Summary:

BILL NOA09044B
 
SAME ASNo Same As
 
SPONSORVanel
 
COSPNSR
 
MLTSPNSR
 
Add §913, RWB L
 
Prohibits a person to offer or promote instant payout loot boxes to New York consumers.
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A09044 Text:



 
                STATE OF NEW YORK
        ________________________________________________________________________
 
                                         9044--B
 
                               2025-2026 Regular Sessions
 
                   IN ASSEMBLY
 
                                    September 5, 2025
                                       ___________
 
        Introduced  by M. of A. VANEL -- read once and referred to the Committee
          on Consumer Affairs and Protection -- recommitted to the Committee  on
          Consumer  Affairs  and  Protection in accordance with Assembly Rule 3,
          sec. 2 -- committee discharged, bill  amended,  ordered  reprinted  as
          amended  and recommitted to said committee -- again reported from said
          committee with amendments, ordered reprinted as amended and  recommit-
          ted to said committee
 
        AN  ACT  to  amend the racing, pari-mutuel wagering and breeding law, in
          relation to prohibited practices related to loot boxes
 
          The People of the State of New York, represented in Senate and  Assem-
        bly, do enact as follows:
 
     1    Section  1.  The  racing,  pari-mutuel  wagering  and  breeding law is
     2  amended by adding a new section 913 to read as follows:
     3    § 913. Prohibition of instant payout loot boxes and revenue from ille-
     4  gal markets. 1. Definitions. The following terms shall have the  follow-
     5  ing meanings:
     6    (a)  "Loot box" shall mean any physical or digital container or equiv-
     7  alent that, when opened, awards the purchaser  one  or  more  randomized
     8  rewards.
     9    (b)  "Person"  shall  mean  any  natural  person,  entity, or group of
    10  persons or entities acting in concert, including but not limited to  any
    11  third-party  providers, affiliated entities, subsidiaries, parent compa-
    12  nies, joint ventures, partnerships, agents, or employees thereof, or any
    13  entity or individual acting at the direction of,  in  cooperation  with,
    14  under  contract  or in partnership with, or financially benefitting from
    15  another person or entity.  Multiple  persons  in  partnership  or  under
    16  contract,  where one or more persons financially benefit from such part-
    17  nership or contract shall be treated as one person for purposes of  this
    18  section.
    19    (c)  "Liquid digital item" shall mean any digital item, or any digital
    20  representation of a physical item that is held in  the  custody  of,  or
 
         EXPLANATION--Matter in italics (underscored) is new; matter in brackets
                              [ ] is old law to be omitted.
                                                                   LBD13589-03-6

        A. 9044--B                          2
 
     1  otherwise  by or on behalf of, the platform or service offering the loot
     2  box or any affiliated entity for the benefit of the consumer, for  which
     3  the  platform offering the loot box or any affiliated entity directly or
     4  indirectly  provides, enables, facilitates, materially assists, or makes
     5  readily available a means for a  consumer  to  sell,  resell,  transfer,
     6  exchange,  auction,  or otherwise monetize the item or the physical item
     7  it represents, including through any third-party marketplace,  exchange,
     8  broker, or other intermediary.
     9    (d)  "Repurchase" shall mean the act of offering a consumer a thing of
    10  value in exchange for some or all of the contents of a loot box.
    11    (e) "Thing of value" shall mean money, cash equivalents, cryptocurren-
    12  cy, including non-fungible tokens, another loot box or similar  item,  a
    13  liquid  digital item, any right, privilege, status, service, experience,
    14  or access, points or credits that can be redeemed to purchase or  obtain
    15  any  of  the foregoing or any other item, or any other item, benefit, or
    16  incentive of value, including any incentive used primarily as  an  arti-
    17  fice or subterfuge to evade the requirements of this section.
    18    (f)  "Instant  payout  loot  box"  shall mean a loot box that, whether
    19  immediately, upon the satisfaction of a condition,  or  otherwise  on  a
    20  deferred  basis, awards a thing of value, or that enables a consumer, at
    21  any time and whether directly or indirectly, to sell, redeem,  exchange,
    22  transfer,  or otherwise convert some or all of its contents into a thing
    23  of value for such consumer or such consumer's benefit, including through
    24  a repurchase by the person that operates,  conducts,  or  promotes  such
    25  loot  box.  A consumer's receipt, retention, or use of the contents of a
    26  loot box shall not, by itself, make a loot box an  instant  payout  loot
    27  box,  nor shall a transaction in which a consumer converts such contents
    28  into a thing of value without the participation of, or any consideration
    29  to, the person that operates, conducts, or promotes such loot box.
    30    2. Prohibition. (a) It shall be unlawful for any  applicant,  licensed
    31  entity, gaming employee, key employee, individual investor or investment
    32  firm,  board  member, or any other person or entity to operate, conduct,
    33  or promote instant payout loot boxes to New York consumers. Nor may  any
    34  third-party  provider,  affiliated  entity,  subsidiary, parent company,
    35  joint venture, partnership, agent, or employee of such person, or anoth-
    36  er through any other contractual arrangement repurchase the contents  of
    37  any loot box from a New York consumer.
    38    (b)  No loot box shall contain money or any cash equivalent or crypto-
    39  currency, including non-fungible tokens, any  status,  tier,  membership
    40  level, or credential, or points that can be redeemed to purchase another
    41  loot  box,  item,  cash  or  cash  equivalent,  cryptocurrency, a liquid
    42  digital item, or other thing of value.
    43    (c) It shall be unlawful for any applicant, licensed entity, financial
    44  institution, payment processor,  geolocation  provider,  gaming  content
    45  supplier, platform provider, or media affiliate to knowingly support the
    46  operation, conduct, or promotion of instant payout loot boxes within the
    47  state  of  New York.   For purposes of this paragraph, a person shall be
    48  deemed to act knowingly if such person (i) has actual knowledge that the
    49  loot boxes such person supports are prohibited under  this  section,  or
    50  (ii)  has  received written notice from the state gaming commission, the
    51  state police, or the attorney general identifying  such  loot  boxes  as
    52  prohibited  under  this  section  and fails to cease such support within
    53  thirty days after receipt of such notice. A person shall not  be  deemed
    54  to  act knowingly solely because such person provides financial, payment
    55  processing, geolocation, content,  platform,  hosting,  advertising,  or

        A. 9044--B                          3

     1  similar  services  in  the  ordinary course of business to a person that
     2  operates, conducts, or promotes loot boxes.
     3    3. Penalties. (a) Any applicant, licensed entity, gaming employee, key
     4  employee,  individual  investor or investment firm, board member, or any
     5  other person or entity found in  violation  of  this  section  shall  be
     6  subject  to  a  fine  of not less than ten thousand dollars and not more
     7  than one hundred thousand  dollars  for  each  violation  and  shall  be
     8  subject  to  the  loss  of  a  gaming license and/or be ineligible for a
     9  gaming license.
    10    (b) All fines resulting from  violations  of  this  section  shall  be
    11  collected  by the state gaming commission and deposited into the commer-
    12  cial gaming revenue fund, established in  section  ninety-seven-nnnn  of
    13  the  state finance law, to be distributed for problem gambling education
    14  and treatment purposes pursuant to paragraph a of  subdivision  four  of
    15  such section.
    16    4.  Enforcement. (a) The state gaming commission, the state police, or
    17  the attorney general's office shall have the authority  to  enforce  the
    18  provisions of this section.
    19    (b)  The state gaming commission, state police  or  attorney general's
    20  office may conduct investigations, hold hearings, issue cease and desist
    21  letters, and issue subpoenas to ensure compliance with the provisions of
    22  this section.
    23    § 2. This act shall take effect immediately.
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