STATE OF NEW YORK
________________________________________________________________________
2670--B
2017-2018 Regular Sessions
IN ASSEMBLY
January 20, 2017
___________
Introduced by M. of A. LENTOL, TITONE, COLTON, BRINDISI, NIOU, HARRIS,
McDONALD, CARROLL, COOK, JENNE, PEOPLES-STOKES, HEVESI, JAFFEE,
D'URSO, ABBATE, BLAKE, CRESPO, MORELLE -- Multi-Sponsored by -- M. of
A. HYNDMAN -- read once and referred to the Committee on Ways and
Means -- committee discharged, bill amended, ordered reprinted as
amended and recommitted to said committee -- again reported from said
committee with amendments, ordered reprinted as amended and recommit-
ted to said committee
AN ACT to amend the tax law and the economic development law, in
relation to the creation of the empire state music production credit
and the empire state digital gaming media production credit; to repeal
subdivision 13 of section 352 of the economic development law relating
thereto; and providing for the repeal of certain provisions upon expi-
ration thereof
The People of the State of New York, represented in Senate and Assem-bly, do enact as follows:
1 Section 1. The tax law is amended by adding a new section 44 to read
2 as follows:
3 § 44. Empire state music production credit. (a) Allowance of credit.
4 (1) A taxpayer which is a music production entity engaged in qualified
5 music production, or who is a sole proprietor of or a member of a part-
6 nership, which is a music production entity engaged in qualified music
7 production, and is subject to tax under article nine-A or twenty-two of
8 this chapter, shall be allowed a credit against such tax to be computed
9 as provided herein.
10 (2) The amount of the credit shall be the product (or pro rata share
11 of the product, in the case of a member of a partnership or limited
12 liability company) of twenty-five percent and the eligible production
13 costs of one or more qualified music productions.
14 (3) Eligible production costs for a qualified music production
15 incurred and paid in this state but outside such metropolitan commuter
EXPLANATION--Matter in italics (underscored) is new; matter in brackets
[] is old law to be omitted.
LBD03921-07-7
A. 2670--B 2
1 transportation district shall be eligible for a credit of ten percent of
2 such eligible production costs in addition to the credit specified in
3 paragraph two of this subdivision.
4 (4) Eligible production costs shall not include those costs used by
5 the taxpayer or another taxpayer as the basis calculation of any other
6 tax credit allowed under this chapter or allowed in any other state.
7 (b) Allocation of credit. The aggregate amount of tax credits allowed
8 under this section, subdivision fifty-three of section two hundred ten-B
9 and subsection (iii) of section six hundred six of this chapter in any
10 taxable year shall be fifty million dollars. The aggregate amount of
11 credits for any taxable year shall be distributed on a regional basis as
12 follows: fifty percent of the aggregate amount of credits shall be
13 available for qualified music productions that incur at least sixty
14 percent of eligible production costs for a qualified music production in
15 region one; twenty percent of the aggregate amount of credits shall be
16 available for qualified music productions that incur at least sixty
17 percent of eligible production costs for a qualified music production in
18 region two; and thirty percent of the aggregate amount of credits shall
19 be available for qualified music productions that incur at least sixty
20 percent of eligible production costs for a qualified music production in
21 region three. If such regional distribution is not fully allocated in
22 any taxable year, the remainder of such credits shall be available for
23 allocation to any region in the subsequent tax year. For the purposes
24 of this section region one shall contain the city of New York; region
25 two shall contain the counties of Westchester, Rockland, Nassau and
26 Suffolk; and region three shall contain any county not contained in
27 regions one and two. Such credit shall be allocated by the empire state
28 development corporation among taxpayers in order of priority based upon
29 the date of filing an application for allocation of music production
30 credits with such office. If the total amount of allocated credits
31 applied for in any particular year exceeds the aggregate amount of tax
32 credits allowed for such year under this section, such excess shall be
33 treated as having been applied for on the first day of the subsequent
34 taxable year.
35 (c) Definitions. As used in this section:
36 (1) "Music production" means the creation of a sound recording and any
37 related music video, either of which is intended for commercial release.
38 A "music production" does not include recordings that are primarily
39 spoken word or wildlife or nature sounds, or produced for instructional
40 use or advertising or promotional purposes.
41 (2) "Qualified music production" is a music production in which eligi-
42 ble production costs equal to or are in excess of seven thousand five
43 hundred dollars if incurred and paid in this state in the twelve months
44 preceding the date on which the credit is claimed. Provided, however, if
45 such production costs are incurred and paid outside the metropolitan
46 commuter transportation district in this state, such production costs
47 shall be equal to or in excess of three thousand seven hundred fifty
48 dollars to be a qualified music production for the purposes of this
49 paragraph.
50 (3) (A) "Eligible production costs for a qualified music production"
51 are costs incurred and paid in this state for tangible property and
52 services used in the production of qualified music production, as deter-
53 mined by the department of economic development, including, but not
54 limited to: (i) studio rental fees and related costs, (ii) instrument
55 and equipment rental fees, (iii) production session fees for musicians,
A. 2670--B 3
1 programmers, engineers, and technicians and (iv) mixing and mastering
2 services.
3 (B) Eligible production costs shall not include: (i) costs for tangi-
4 ble property or services used or performed outside of this state, (ii)
5 performance fees for featured artists or featured guest artists receiv-
6 ing royalties or advances on royalties or special performance fees
7 (other than those that would normally be collected by a performing
8 rights organization) pursuant to an agreement directly with the producer
9 or employer, (iii) salaries or related compensation for producers or
10 songwriters, (iv) composer, artist or producer residual royalties or
11 advances, (v) licensing fees for samples, (vi) interpolations or other
12 music clearance costs, (vii) mastering or post-production expenditures
13 for projects that were not principally tracked and recorded in this
14 state, (viii) any costs associated with manufacturing, duplication,
15 packaging, distribution, promotion, marketing or touring not specif-
16 ically outlined in this subparagraph, or (ix) local transportation
17 expenditures directly related to music production and provided at or to
18 the site of such music production. With respect to the production of a
19 music video, eligible production costs are those defined in paragraph
20 two of subdivision (b) of section twenty-four of this article. Such
21 total production costs incurred and paid in this state shall be equal to
22 or exceed seventy-five percent of total cost of an eligible production
23 incurred and paid within and without this state.
24 (d) Cross-references. For applications of the credit provided for in
25 this section, see the following provisions of this chapter:
26 (1) Article nine-A: section two hundred ten-B, subdivision fifty-
27 three.
28 (2) Article twenty-two: section six hundred six, subsection (i), para-
29 graph one, subparagraph (B), clause (xliv).
30 (3) Article twenty-two: section six hundred six, subsection (iii).
31 § 2. Section 210-B of the tax law is amended by adding a new subdivi-
32 sion 53 to read as follows:
33 53. Empire state music production credit. (a) Allowance of credit. A
34 taxpayer who is eligible pursuant to section forty-four of this chapter
35 shall be allowed a credit to be computed as provided in such section
36 forty-four against the tax imposed by this article.
37 (b) Application of credit. The credit allowed under this subdivision
38 for any taxable year shall not reduce the tax due for such year to less
39 than the amount prescribed in paragraph (d) of subdivision one of
40 section two hundred ten of this article. Provided, however, that if the
41 amount of the credit allowable under this subdivision for any taxable
42 year reduces the tax to such amount, the excess shall be treated as an
43 overpayment of tax to be credited or refunded in accordance with the
44 provisions of section one thousand eighty-six of this chapter, provided,
45 however, no interest shall be paid thereon.
46 § 3. Subparagraph (B) of paragraph 1 of subsection (i) of section 606
47 of the tax law is amended by adding a new clause (xliv) to read as
48 follows:
49 (xliv) Empire state musicAmount of credit under
50 production credit undersubdivision fifty-three
51 subsection (iii)of section two hundred ten-B
52 § 4. Section 606 of the tax law is amended by adding a new subsection
53 (iii) to read as follows:
A. 2670--B 4
1 (iii) Empire state music production credit. (1) Allowance of credit. A
2 taxpayer who is eligible pursuant to section forty-four of this chapter
3 shall be allowed a credit to be computed as provided in such section
4 forty-four against the tax imposed by this article.
5 (2) Application of credit. If the amount of the credit allowable under
6 this subsection for any taxable year exceeds the taxpayer's tax for such
7 year, the excess shall be treated as an overpayment of tax to be credit-
8 ed or refunded as provided in section six hundred eighty-six of this
9 article, provided, however, that no interest shall be paid thereon.
10 § 5. The tax law is amended by adding a new section 45 to read as
11 follows:
12 § 45. Empire state digital gaming media production credit. (a) Allow-
13 ance of credit. (1) A taxpayer which is a digital gaming media
14 production entity engaged in qualified digital gaming media production,
15 or who is a sole proprietor of or a member of a partnership, which is a
16 digital gaming media production entity engaged in qualified digital
17 gaming media production, and is subject to tax under article nine-A or
18 twenty-two of this chapter, shall be allowed a credit against such tax
19 to be computed as provided herein.
20 (2) The amount of the credit shall be the product (or pro rata share
21 of the product, in the case of a member of a partnership or limited
22 liability company) of twenty-five percent and the eligible production
23 costs of one or more qualified digital gaming media productions.
24 (3) Eligible digital gaming media production costs for a qualified
25 digital gaming media production incurred and paid in this state but
26 outside such metropolitan commuter transportation district shall be
27 eligible for a credit of ten percent of such eligible production costs
28 in addition to the credit specified in paragraph two of this subdivi-
29 sion.
30 (4) Eligible production costs shall not include those costs used by
31 the taxpayer or another taxpayer as the basis calculation of any other
32 tax credit allowed under this chapter or allowed in any other state.
33 (b) Allocation of credit. The aggregate amount of tax credits allowed
34 under this section, subdivision fifty-four of section two hundred ten-B
35 and subsection (jjj) of section six hundred six of this chapter in any
36 taxable year shall be fifty million dollars. The aggregate amount of
37 credits for any taxable year must be distributed on a regional basis as
38 follows: fifty percent of the aggregate amount of credits shall be
39 available for qualified digital gaming media productions that incur at
40 least sixty percent of eligible production costs for a qualified digital
41 gaming media production in region one; twenty percent of the aggregate
42 amount of credits shall be available for qualified digital gaming media
43 productions that incur at least sixty percent of eligible production
44 costs for a qualified digital gaming media production in region two; and
45 thirty percent of the aggregate amount of credits shall be available for
46 qualified digital gaming media productions that incur at least sixty
47 percent of eligible production costs for a qualified digital gaming
48 media production in region three. If such regional distribution is not
49 fully allocated in any taxable year, the remainder of such credits shall
50 be available for allocation to any region in the subsequent tax year.
51 For the purposes of this section region one shall contain the city of
52 New York; region two shall contain the counties of Westchester, Rock-
53 land, Nassau and Suffolk; and region three shall contain any county not
54 contained in regions one and two. Such credit shall be allocated by the
55 empire state development corporation among taxpayers in order of priori-
56 ty based upon the date of filing an application for allocation of
A. 2670--B 5
1 digital gaming media production credit with such office. If the total
2 amount of allocated credits applied for in any particular year exceeds
3 the aggregate amount of tax credits allowed for such year under this
4 section, such excess shall be treated as having been applied for on the
5 first day of the subsequent taxable year.
6 (c) Definitions. As used in this section:
7 (1) "Qualified digital gaming media production" means: (i) a website,
8 the digital media production costs of which are paid or incurred predo-
9 minately in connection with (A) video simulation, animation, text,
10 audio, graphics or similar gaming related property embodied in digital
11 format, and (B) interactive features of digital gaming (e.g., links,
12 message boards, communities or content manipulation); (ii) video or
13 interactive games produced primarily for distribution over the internet,
14 wireless network or successors thereto; (iii) animation, simulation or
15 embedded graphics digital gaming related software intended for commer-
16 cial distribution regardless of medium; and (iv) a digital gaming media
17 production in which qualified digital gaming media production costs
18 equal to or are in excess of seven thousand five hundred dollars if
19 incurred and paid in this state in twelve months preceding the date on
20 which the credit is claimed. Provided, however, if such a production
21 costs are incurred and paid outside the metropolitan commuter transpor-
22 tation district in this state, such production costs shall be equal to
23 or in excess of three thousand seven hundred fifty dollars to be a qual-
24 ified digital gaming media production for purposes of this paragraph. A
25 qualified digital gaming media production does not include a website,
26 video, interactive game or software that is used predominately for:
27 electronic commerce (retail or wholesale purposes other than the sale of
28 video or interactive games), gambling (including activities regulated by
29 a New York gaming agency), exclusive local consumption for entities not
30 accessible by the general public including industrial or other private
31 purposes, and political advocacy purposes.
32 (2) "Digital gaming media production costs" means any costs for prop-
33 erty used and wages or salaries paid to individuals directly employed
34 for services performed by those individuals directly and predominately
35 in the creation of a digital gaming media production or productions.
36 Digital gaming media production costs include but shall not be limited
37 to to payments for property used and services performed directly and
38 predominately in the development (including concept creation), design,
39 production (including concept creation), design, production (including
40 testing), editing (including encoding) and compositing (including the
41 integration of digital files for interaction by end users) of digital
42 gaming media. Digital gaming media production costs shall not include
43 expenses incurred for the distribution, marketing, promotion, or adver-
44 tising content generated by end-users or other costs not directly and
45 predominately related to the creation, production or modification of
46 digital gaming media. In addition, salaries or other income distribution
47 related to the creation of digital gaming media for any person who
48 serves in the role of chief executive officer, chief financial officer,
49 president, treasurer or similar position shall not be included as
50 digital gaming media production costs. Furthermore, any income or other
51 distribution to any individual who holds an ownership interest in a
52 digital gaming media production entity shall not be included as digital
53 gaming media production costs.
54 (3) "Qualified digital gaming media production costs" means digital
55 gaming media production costs only to the extent such costs are attrib-
56 utable to the use of property or the performance of services by any
A. 2670--B 6
1 persons within the state directly and predominantly in the creation,
2 production or modification of digital gaming related media. Such total
3 production costs incurred and paid in this state shall be equal to or
4 exceed seventy-five percent of total cost of an eligible production
5 incurred and paid within and without this state.
6 (d) Cross-references. For application of the credit provided for in
7 this section, see the following provisions of this chapter:
8 (1) Article nine-A: section two hundred ten-B, subdivision fifty-four.
9 (2) Article twenty-two: section six hundred six, subsection (i), para-
10 graph one, subparagraph (B), clause (xlv).
11 (3) Article twenty-two: section six hundred six, subsection (jjj).
12 § 6. Section 210-B of the tax law is amended by adding a new subdivi-
13 sion 54 to read as follows:
14 54. Empire state digital gaming media production credit. (a) Allowance
15 of credit. A taxpayer who is eligible pursuant to section forty-five of
16 this chapter shall be allowed a credit to be computed as provided in
17 such section forty-five against the tax imposed by this article.
18 (b) Application of credit. The credit allowed under this subdivision
19 for any taxable year shall not reduce the tax due for such year to less
20 than the amount prescribed in paragraph (d) of subdivision one of
21 section two hundred ten of this article. Provided, however, that if the
22 amount of the credit allowable under this subdivision for any taxable
23 year reduces the tax to such amount, the excess shall be treated as an
24 overpayment of tax to be credited or refunded in accordance with the
25 provisions of section one thousand eighty-six of this chapter, provided,
26 however, no interest shall be paid thereon.
27 § 7. Subparagraph (B) of paragraph 1 of subsection (i) of section 606
28 of the tax law is amended by adding a new clause (xlv) to read as
29 follows:
30 (xlv) Empire state digitalAmount of credit
31 gaming media productionunder subdivision
32 credit under subsection (jjj)fifty-four of section
33 two hundred ten-B
34 § 8. Section 606 of the tax law is amended by adding a new subsection
35 (jjj) to read as follows:
36 (jjj) Empire state digital gaming media production credit. (1) Allow-
37 ance of credit. A taxpayer who is eligible pursuant to section forty-
38 five of this chapter shall be allowed a credit to be computed as
39 provided in such section forty-five against the tax imposed by this
40 article.
41 (2) Application of credit. If the amount of the credit allowable under
42 this subsection for any taxable year exceeds the taxpayer's tax for such
43 year, the excess shall be treated as an overpayment of tax to be credit-
44 ed or refunded as provided in section six hundred eighty-six of this
45 article, provided, however, that no interest shall be paid thereon.
46 § 9. The state commissioner of economic development, after consulting
47 with the state commissioner of taxation and finance, shall promulgate
48 regulations by December 31, 2017 to establish procedures for the allo-
49 cation of tax credits as required by subdivision (a) of section 44 and
50 subdivision (a) of section 45 of the tax law. Such rules and regulations
51 shall include provisions describing the application process, the due
52 dates for such applications, the standards which shall be used to evalu-
53 ate the applications, the documentation that will be provided to taxpay-
54 ers substantiate to the New York state department of taxation and
55 finance the amount of tax credits allocated to such taxpayers, under
A. 2670--B 7
1 what conditions all or a portion of this tax credit may be revoked, and
2 such other provisions as deemed necessary and appropriate. Notwithstand-
3 ing any other provisions to the contrary in the state administrative
4 procedure act, such rules and regulations may be adopted on an emergency
5 basis if necessary to meet such December 31, 2017 deadline.
6 § 10. Subdivision 13 of section 352 of the economic development law is
7 REPEALED.
8 § 11. Subdivisions 1, 3 and 5 of section 353 of the economic develop-
9 ment law, subdivisions 1 and 3 as amended by section 2 of part K of
10 chapter 59 of the laws of 2017, subdivision 3 as separately amended by
11 section 2 of part ZZ of chapter 59 of the laws of 2017 and subdivision 5
12 as amended by section 2 of part K of chapter 59 of the laws of 2015, are
13 amended to read as follows:
14 1. To be a participant in the excelsior jobs program, a business enti-
15 ty shall operate in New York state predominantly:
16 (a) as a financial services data center or a financial services back
17 office operation;
18 (b) in manufacturing;
19 (c) in software development and new media;
20 (d) in scientific research and development;
21 (e) in agriculture;
22 (f) in the creation or expansion of back office operations in the
23 state;
24 (g) in a distribution center;
25 (h) in an industry with significant potential for private-sector
26 economic growth and development in this state as established by the
27 commissioner in regulations promulgated pursuant to this article. In
28 promulgating such regulations the commissioner shall include job and
29 investment criteria;
30 (i) as an entertainment company; or
31 (j) [in music production; or
32 (k)] as a life sciences company.
33 3. For the purposes of this article, in order to participate in the
34 excelsior jobs program, a business entity operating predominantly in
35 manufacturing must create at least five net new jobs; a business entity
36 operating predominately in agriculture must create at least five net new
37 jobs; a business entity operating predominantly as a financial service
38 data center or financial services customer back office operation must
39 create at least twenty-five net new jobs; a business entity operating
40 predominantly in scientific research and development must create at
41 least five net new jobs; a business entity operating predominantly in
42 software development must create at least five net new jobs; a business
43 entity creating or expanding back office operations must create at least
44 twenty-five net new jobs; [a business entity operating predominately in
45 music production must create at least five net new jobs;] a business
46 entity operating predominantly as an entertainment company must create
47 or obtain at least one hundred net new jobs; or a business entity oper-
48 ating predominantly as a distribution center in the state must create at
49 least fifty net new jobs, notwithstanding subdivision five of this
50 section; or a business entity operating predominately as a life sciences
51 company must create at least five net new jobs; or a business entity
52 must be a regionally significant project as defined in this article; or
53 5. A not-for-profit business entity, a business entity whose primary
54 function is the provision of services including personal services, busi-
55 ness services, or the provision of utilities, and a business entity
56 engaged predominantly in the retail or entertainment industry, other
A. 2670--B 8
1 than a business operating as an entertainment company as defined in this
2 article [and other than a business entity engaged in music production],
3 and a company engaged in the generation or distribution of electricity,
4 the distribution of natural gas, or the production of steam associated
5 with the generation of electricity are not eligible to receive the tax
6 credit described in this article.
7 § 12. Subdivision 23 of section 352 of the economic development law,
8 as amended by section 1 of part K of chapter 59 of the laws of 2017, is
9 amended to read as follows:
10 23. "Software development" means the creation of coded computer
11 instructions [or production or post-production of video games, as
12 defined in subdivision one-a of section six hundred eleven of the gener-
13 al business law, other than those embedded and used exclusively in
14 advertising, promotional websites or microsites,] and [also] includes
15 new media as defined by the commissioner in regulations.
16 § 13. The economic development law is amended by adding a new section
17 243 to read as follows:
18 § 243. Reports on the music and digital gaming industries in New York.
19 1. The empire state development corporation shall file a report on a
20 biannual basis with the director of the division of the budget and the
21 chairpersons of the assembly ways and means committee and senate finance
22 committee. The report shall be filed no later than thirty days before
23 the mid-point and the end of the state fiscal year. The first report
24 shall cover the calendar half year that begins on January first, two
25 thousand nineteen. Each report must contain the following information
26 for the covered calendar half year:
27 (a) the total dollar amount of credits allocated pursuant to sections
28 forty-four and forty-five of the tax law during the half year, broken
29 down by month;
30 (b) the number of music and digital gaming projects, which have been
31 allocated tax credits of less than one million dollars per project, and
32 the total dollar amount of credits allocated to those projects distrib-
33 uted by region pursuant to subdivision (b) of sections forty-four and
34 forty-five of the tax law;
35 (c) the number of music and digital gaming projects, which have been
36 allocated tax credits of more than one million dollars, and the total
37 dollar amount of credits allocated to those projects distributed by
38 region pursuant to subdivision (b) of sections forty-four and forty-five
39 of the tax law;
40 (d) a list of each eligible music and digital gaming project, which
41 has been allocated a tax credit enumerated by region pursuant to subdi-
42 vision (b) of sections forty-four and forty-five of the tax law, and for
43 each of those projects, (i) the estimated number of employees associated
44 with the project, (ii) the estimated qualifying costs for the projects,
45 (iii) the estimated total costs of the project, (iv) the credit eligible
46 employee hours for each project, and (v) total wages for such credit
47 eligible employee hours for each project; and
48 (e) (i) the name of each taxpayer allocated a tax credit for each
49 project and the county of residence or incorporation of such taxpayer
50 or, if the taxpayer does not reside or is not incorporated in New York,
51 the state of residence or incorporation; however, if the taxpayer claims
52 a tax credit because the taxpayer is a member of a limited liability
53 company, a partner in a partnership or a shareholder in a subchapter S
54 corporation, the name of each limited liability company, partnership or
55 subchapter S corporation earning any of those tax credits must be
56 included in the report instead of information about the taxpayer claim-
A. 2670--B 9
1 ing the tax credit, (ii) the amount of tax credit allocated to each
2 taxpayer; provided however, if the taxpayer claims a tax credit because
3 the taxpayer is a member of a limited liability company, a partner in a
4 partnership or a shareholder in a subchapter S corporation, the amount
5 of tax credit earned by each entity must be included in the report
6 instead of information about the taxpayer claiming the tax credit, and
7 (iii) information identifying the project associated with each taxpayer
8 for which a tax credit was claimed under section forty-four or forty-
9 five of the tax law.
10 2. The empire state development corporation shall file a report on a
11 triennial basis with the director of the division of the budget and the
12 chairpersons of the assembly ways and means committee and senate finance
13 committee. The first report shall be filed no later than March first,
14 two thousand twenty-one. The report must be prepared by an independent
15 third party auditor and include: (a) information regarding the empire
16 state music production credit and the empire state digital gaming
17 production credit programs including the efficiency of operations, reli-
18 ability of financial reporting, compliance with laws and regulations and
19 distribution of assets and funds; (b) and economic impact study prepared
20 by an independent third party of the program with special emphasis on
21 the regional impact by region and the total dollar amount of credits
22 allocated to those projects distributed by region pursuant to subdivi-
23 sion (b) of sections forty-four and forty-five of the tax law; and (c)
24 any other information or statistical information that the commissioner
25 of economic development deems to be useful in analyzing the effects of
26 the programs.
27 § 14. This act shall take effect immediately and shall apply to taxa-
28 ble years beginning on January 1, 2018 and before January 1, 2023;
29 provided that sections one through eight of this act shall expire and be
30 deemed repealed December 31, 2022.