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A09194 Summary:

BILL NOA09194A
 
SAME ASSAME AS S04107-B
 
SPONSORMcDonald
 
COSPNSRWoerner, Fahy, Burgos, Dickens, Jacobson, Griffin, Clark, Buttenschon, Bronson, Zebrowski, Ashby, Brabenec, Glick, Mikulin
 
MLTSPNSR
 
Add §45, amd §§210-B & 606, Tax L; add §242, Ec Dev L; add §97-bbbbb, St Fin L
 
Creates the empire state digital gaming media production credit for a taxpayer which is a digital gaming media production entity engaged in qualified digital gaming media production, or who is a sole proprietor of or a member of a partnership, which is a digital gaming media production entity engaged in qualified digital gaming media production; creates the empire state digital gaming diversity job training development fund; requires the empire state development corporation to file a biannual report with the director of the division of the budget and the chairpersons of the assembly ways and means committee and the senate finance committee; makes related provisions.
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A09194 Text:



 
                STATE OF NEW YORK
        ________________________________________________________________________
 
                                         9194--A
 
                   IN ASSEMBLY
 
                                    February 9, 2022
                                       ___________
 
        Introduced  by M. of A. McDONALD, WOERNER, FAHY, BURGOS, DICKENS, JACOB-
          SON, GRIFFIN, CLARK, BUTTENSCHON, BRONSON, ZEBROWSKI, ASHBY,  BRABENEC
          --  read  once  and  referred  to  the  Committee on Ways and Means --
          committee discharged, bill amended, ordered reprinted as  amended  and
          recommitted to said committee
 
        AN  ACT  to  amend  the  tax  law  and  the economic development law, in
          relation to the creation of the  empire  state  digital  gaming  media
          production  credit;  to  amend  the  state finance law, in relation to
          creating the empire state digital gaming diversity job training devel-
          opment fund; and providing for the repeal of certain  provisions  upon
          expiration thereof
 
          The  People of the State of New York, represented in Senate and Assem-
        bly, do enact as follows:
 
     1    Section 1. The tax law is amended by adding a new section 45  to  read
     2  as follows:
     3    §  45. Empire state digital gaming media production credit. (a) Allow-
     4  ance of  credit.  (1)  A  taxpayer  which  is  a  digital  gaming  media
     5  production  entity engaged in qualified digital gaming media production,
     6  or who is a sole proprietor of or a member of a partnership, which is  a
     7  digital  gaming  media  production  entity  engaged in qualified digital
     8  gaming media production, and is subject to tax under article  nine-A  or
     9  twenty-two  of  this chapter, shall be allowed a credit against such tax
    10  to be computed as provided herein.
    11    (2) The amount of the credit shall be the product (or pro  rata  share
    12  of  the  product,  in  the  case of a member of a partnership or limited
    13  liability company) of twenty-five percent and  the  eligible  production
    14  costs of one or more qualified digital gaming media productions.
    15    (3)  Eligible  digital  gaming  media production costs for a qualified
    16  digital gaming media production incurred and  paid  in  this  state  but
    17  outside  such  metropolitan  commuter  transportation  district shall be
    18  eligible for a credit of ten percent of such eligible  production  costs
    19  in  addition  to  the credit specified in paragraph two of this subdivi-
    20  sion.
 
         EXPLANATION--Matter in italics (underscored) is new; matter in brackets
                              [ ] is old law to be omitted.
                                                                   LBD08744-04-2

        A. 9194--A                          2
 
     1    (4) Eligible production costs shall not include those  costs  used  by
     2  the  taxpayer  or another taxpayer as the basis calculation of any other
     3  tax credit allowed under this chapter or allowed in any other state.
     4    (b)  Allocation of credit. The aggregate amount of tax credits allowed
     5  under this section, subdivision fifty-five of section two hundred  ten-B
     6  and  subsection  (nnn) of section six hundred six of this chapter in any
     7  taxable year shall be fifty million dollars.   The aggregate  amount  of
     8  credits  for any taxable year must be distributed on a regional basis as
     9  follows: twenty-five percent of the aggregate amount of credits shall be
    10  available for qualified digital gaming media productions that  incur  at
    11  least sixty percent of eligible production costs for a qualified digital
    12  gaming  media  production  in  region  one; ten percent of the aggregate
    13  amount of credits shall be available for qualified digital gaming  media
    14  productions  that  incur  at  least sixty percent of eligible production
    15  costs for a qualified digital gaming media production in region two; and
    16  sixty-five percent of the aggregate amount of credits shall be available
    17  for qualified digital gaming media productions that incur at least sixty
    18  percent of eligible production costs  for  a  qualified  digital  gaming
    19  media  production in region three.  If such regional distribution is not
    20  fully allocated in any taxable year, the remainder of such credits shall
    21  be available for allocation to any region in the  subsequent  tax  year.
    22  For  the  purposes  of this section region one shall contain the city of
    23  New York; region two shall contain the counties  of  Westchester,  Rock-
    24  land,  Nassau and Suffolk; and region three shall contain any county not
    25  contained in regions one and two.  Such credit shall be allocated by the
    26  empire state development corporation among taxpayers in order of priori-
    27  ty based upon the date  of  filing  an  application  for  allocation  of
    28  digital  gaming  media  production credit with such office. If the total
    29  amount of allocated credits applied for in any particular  year  exceeds
    30  the  aggregate  amount  of  tax credits allowed for such year under this
    31  section, such excess shall be treated as having been applied for on  the
    32  first day of the subsequent taxable year.
    33    (c) Definitions. As used in this section:
    34    (1)  "Qualified digital gaming media production" means: (i) a website,
    35  the digital media production costs of which are paid or incurred  predo-
    36  minately  in  connection  with  (A)  video  simulation, animation, text,
    37  audio, graphics or similar gaming related property embodied  in  digital
    38  format,  and  (B)  interactive  features of digital gaming (e.g., links,
    39  message boards, communities or  content  manipulation);  (ii)  video  or
    40  interactive games produced primarily for distribution over the internet,
    41  wireless  network  or successors thereto; (iii) animation, simulation or
    42  embedded graphics digital gaming related software intended  for  commer-
    43  cial  distribution regardless of medium; and (iv) a digital gaming media
    44  production in which qualified  digital  gaming  media  production  costs
    45  equal  to  or  are  in  excess of seven thousand five hundred dollars if
    46  incurred and paid in this state in twelve months preceding the  date  on
    47  which the credit is claimed. Provided, however, if such production costs
    48  are  incurred  and paid outside the metropolitan commuter transportation
    49  district in this state, such production costs shall be equal  to  or  in
    50  excess  of  three thousand seven hundred fifty dollars to be a qualified
    51  digital gaming media production for purposes of this paragraph. A quali-
    52  fied digital gaming media production does not include a website,  video,
    53  interactive  game or software that is used predominately for: electronic
    54  commerce (retail or wholesale purposes other than the sale of  video  or
    55  interactive  games),  gambling  (including activities regulated by a New
    56  York gaming agency), exclusive local consumption for entities not acces-

        A. 9194--A                          3
 
     1  sible by the  general  public  including  industrial  or  other  private
     2  purposes, and political advocacy purposes.
     3    (2)  "Digital gaming media production costs" means any costs for prop-
     4  erty used and wages or salaries paid to  individuals  directly  employed
     5  for  services  performed by those individuals directly and predominantly
     6  in the creation of a digital gaming  media  production  or  productions.
     7  Digital  gaming  media production costs include but shall not be limited
     8  to payments for  property  used  and  services  performed  directly  and
     9  predominantly  in  the development (including concept creation), design,
    10  production (including concept creation), design,  production  (including
    11  testing),  editing  (including  encoding) and compositing (including the
    12  integration of digital files for interaction by end  users)  of  digital
    13  gaming  media.   Digital gaming media production costs shall not include
    14  expenses incurred for the distribution, marketing, promotion, or  adver-
    15  tising  content  generated  by end-users or other costs not directly and
    16  predominantly related to the creation,  production  or  modification  of
    17  digital gaming media. In addition, salaries or other income distribution
    18  related  to  the  creation  of  digital  gaming media for any person who
    19  serves in the role of chief executive officer, chief financial  officer,
    20  president,  treasurer  or  similar  position  shall  not  be included as
    21  digital gaming media production costs. Furthermore, any income or  other
    22  distribution  to  any  individual  who  holds an ownership interest in a
    23  digital gaming media production entity shall not be included as  digital
    24  gaming media production costs.
    25    (3)  "Qualified  digital  gaming media production costs" means digital
    26  gaming media production costs only to the extent such costs are  attrib-
    27  utable  to  the  use  of  property or the performance of services by any
    28  persons within the state directly and  predominantly  in  the  creation,
    29  production  or  modification of digital gaming related media. Such total
    30  production costs incurred and paid in this state shall be  equal  to  or
    31  exceed  seventy-five  percent  of  total  cost of an eligible production
    32  incurred and paid within and without this state.
    33    (d) Cross-references. For application of the credit  provided  for  in
    34  this section, see the following provisions of this chapter:
    35    (1) Article nine-A: section two hundred ten-B, subdivision fifty-five.
    36    (2) Article twenty-two: section six hundred six, subsection (i), para-
    37  graph one, subparagraph (B), clause (xlvi).
    38    (3) Article twenty-two: section six hundred six, subsection (nnn).
    39    §  2. Section 210-B of the tax law is amended by adding a new subdivi-
    40  sion 55 to read as follows:
    41    55. Empire state digital gaming media production credit. (a) Allowance
    42  of credit. A taxpayer who is eligible pursuant to section forty-five  of
    43  this  chapter  shall  be  allowed a credit to be computed as provided in
    44  such section forty-five against the tax imposed by this article.
    45    (b) Application of credit. The credit allowed under  this  subdivision
    46  for  any taxable year shall not reduce the tax due for such year to less
    47  than the amount prescribed  in  paragraph  (d)  of  subdivision  one  of
    48  section  two hundred ten of this article. Provided, however, that if the
    49  amount of the credit allowable under this subdivision  for  any  taxable
    50  year  reduces  the tax to such amount, the excess shall be treated as an
    51  overpayment of tax to be credited or refunded  in  accordance  with  the
    52  provisions of section one thousand eighty-six of this chapter, provided,
    53  however, no interest shall be paid thereon.
    54    §  3. Subparagraph (B) of paragraph 1 of subsection (i) of section 606
    55  of the tax law is amended by adding a  new  clause  (xlvi)  to  read  as
    56  follows:

        A. 9194--A                          4
 
     1  (xlvi) Empire state digital          Amount of credit
     2  gaming media production              under subdivision
     3  credit under subsection (nnn)        fifty-five of section
     4                                       two hundred ten-B
     5    §  4. Section 606 of the tax law is amended by adding a new subsection
     6  (nnn) to read as follows:
     7    (nnn) Empire state digital gaming media production credit. (1)  Allow-
     8  ance  of  credit.  A taxpayer who is eligible pursuant to section forty-
     9  five of this chapter shall  be  allowed  a  credit  to  be  computed  as
    10  provided  in  such  section  forty-five  against the tax imposed by this
    11  article.
    12    (2) Application of credit. If the amount of the credit allowable under
    13  this subsection for any taxable year exceeds the taxpayer's tax for such
    14  year, the excess shall be treated as an overpayment of tax to be credit-
    15  ed or refunded as provided in section six  hundred  eighty-six  of  this
    16  article, provided, however, that no interest shall be paid thereon.
    17    (3) With regard to certificates of tax credit issued, the commissioner
    18  of  economic  development  shall  reduce  by one-half of one percent the
    19  amount of credit allowed to a taxpayer and this reduced amount shall  be
    20  reported  on a certificate of tax credit issued pursuant to this section
    21  and the regulations promulgated by the commissioner of economic develop-
    22  ment to implement this credit program.
    23    (4) By January thirty-first of each year, the commissioner of economic
    24  development shall report to the comptroller the  total  amount  of  such
    25  reductions of tax credit during the immediately preceding calendar year.
    26  On  or  before  March  thirty-first  of each year, the comptroller shall
    27  transfer without appropriations from the  general  fund  to  the  empire
    28  state digital gaming diversity job training development fund established
    29  under  section  ninety-seven-bbbbb  of  the  state finance law an amount
    30  equal to the total amount of such reductions reported by the commission-
    31  er of economic development for the immediately preceding calendar year.
    32    § 5. The state commissioner of economic development, after  consulting
    33  with  the  state  commissioner of taxation and finance, shall promulgate
    34  regulations by December 31, 2022 to establish procedures for  the  allo-
    35  cation  of  tax  credits as required by subdivision (a) of section 45 of
    36  the tax  law.  Such  rules  and  regulations  shall  include  provisions
    37  describing the application process, the due dates for such applications,
    38  the  standards  which  shall  be  used to evaluate the applications, the
    39  documentation that will be provided to taxpayers substantiate to the New
    40  York state department of taxation and finance the amount of tax  credits
    41  allocated  to  such taxpayers, under what conditions all or a portion of
    42  this tax credit may be revoked, and  such  other  provisions  as  deemed
    43  necessary  and  appropriate. Notwithstanding any other provisions to the
    44  contrary in the state administrative procedure act, such rules and regu-
    45  lations may be adopted on an emergency basis if necessary to  meet  such
    46  December 31, 2022 deadline.
    47    §  6.  The economic development law is amended by adding a new section
    48  242 to read as follows:
    49    § 242. Reports on the digital gaming industries in New  York.  1.  The
    50  empire  state  development corporation shall file a report on a biannual
    51  basis with the director of the division of the  budget  and  the  chair-
    52  persons  of  the  assembly  ways  and means committee and senate finance
    53  committee. The report shall be filed no later than  thirty  days  before
    54  the  mid-point  and  the  end of the state fiscal year. The first report
    55  shall cover the calendar half year that begins  on  January  first,  two

        A. 9194--A                          5
 
     1  thousand  twenty-four.   Each report must contain the following informa-
     2  tion for the covered calendar half year:
     3    (a)  the  total dollar amount of credits allocated pursuant to section
     4  forty-five of the tax law during the half year, broken down by month;
     5    (b) the number of digital gaming projects, which have  been  allocated
     6  tax  credits of less than one million dollars per project, and the total
     7  dollar amount of credits allocated  to  those  projects  distributed  by
     8  region pursuant to subdivision (b) of section forty-five of the tax law;
     9    (c)  the  number of digital gaming projects, which have been allocated
    10  tax credits of more than one  million  dollars,  and  the  total  dollar
    11  amount  of  credits  allocated  to  those projects distributed by region
    12  pursuant to subdivision (b) of section forty-five of the tax law;
    13    (d) a list of each eligible digital gaming  project,  which  has  been
    14  allocated  a tax credit enumerated by region pursuant to subdivision (b)
    15  of section forty-five of the tax law, and for each  of  those  projects,
    16  (i)  the estimated number of employees associated with the project, (ii)
    17  the estimated qualifying costs for the  projects,  (iii)  the  estimated
    18  total  costs of the project, (iv) the credit eligible employee hours for
    19  each project, and (v) total wages  for  such  credit  eligible  employee
    20  hours for each project; and
    21    (e)  (i)  the  name  of  each taxpayer allocated a tax credit for each
    22  project and the county of residence or incorporation  of  such  taxpayer
    23  or,  if the taxpayer does not reside or is not incorporated in New York,
    24  the state of residence or incorporation; however, if the taxpayer claims
    25  a tax credit because the taxpayer is a member  of  a  limited  liability
    26  company,  a  partner in a partnership or a shareholder in a subchapter S
    27  corporation, the name of each limited liability company, partnership  or
    28  subchapter  S  corporation  earning  any  of  those  tax credits must be
    29  included in the report instead of information about the taxpayer  claim-
    30  ing  the  tax  credit,  (ii)  the amount of tax credit allocated to each
    31  taxpayer; provided however, if the taxpayer claims a tax credit  because
    32  the  taxpayer is a member of a limited liability company, a partner in a
    33  partnership or a shareholder in a subchapter S corporation,  the  amount
    34  of  tax  credit  earned  by  each  entity must be included in the report
    35  instead of information about the taxpayer claiming the tax  credit,  and
    36  (iii)  information identifying the project associated with each taxpayer
    37  for which a tax credit was claimed under section forty-five of  the  tax
    38  law.
    39    2.  The  empire state development corporation shall file a report on a
    40  triennial basis with the director of the division of the budget and  the
    41  chairpersons of the assembly ways and means committee and senate finance
    42  committee.  The  first  report shall be filed no later than March first,
    43  two thousand twenty-five. The report must be prepared by an  independent
    44  third  party  auditor  and include: (a) information regarding the empire
    45  state digital gaming production credit program including the  efficiency
    46  of  operations, reliability of financial reporting, compliance with laws
    47  and regulations and distribution of assets and funds;  (b)  an  economic
    48  impact  study prepared by an independent third party of the program with
    49  special emphasis on the regional impact by region and the  total  dollar
    50  amount  of  credits  allocated  to  those projects distributed by region
    51  pursuant to subdivision (b) of section forty-five of the  tax  law;  and
    52  (c)  any  other  information or statistical information that the commis-
    53  sioner of economic development deems  to  be  useful  in  analyzing  the
    54  effects of the programs.
    55    § 7. The state finance law is amended by adding a new section 97-bbbbb
    56  to read as follows:

        A. 9194--A                          6
 
     1    §  97-bbbbb. Empire state digital gaming diversity job training devel-
     2  opment fund. 1. There is hereby established in the joint custody of  the
     3  commissioner of taxation and finance and the comptroller, a special fund
     4  to  be  known  as the empire state digital gaming diversity job training
     5  development fund.
     6    2. Such fund shall consist of the funds transferred by the comptroller
     7  to  the  fund from the general fund without appropriation, as determined
     8  under subsection (nnn) of section six hundred six of the tax law.  Noth-
     9  ing  contained  herein  shall  prevent  the state from receiving grants,
    10  gifts, or bequests for the  fund  and  depositing  them  into  the  fund
    11  according to law.
    12    3.  Monies  in  the  fund  shall be expended only for job creation and
    13  training programs approved by the commissioner of  economic  development
    14  that  support  efforts  to  recruit,  hire, promote, retain, develop and
    15  train a diverse and inclusive workforce as production company  employees
    16  in  the  digital gaming industry within the state of New York including,
    17  but not limited to, those programs that promote development  in  econom-
    18  ically  distressed  areas  of  the  state.  The commissioner of economic
    19  development shall promulgate regulations that set forth  relevant  defi-
    20  nitions,  minimum  standards,  and  criteria  for such fund and eligible
    21  training programs.
    22    4. Monies shall be payable from the fund on the audit and  warrant  of
    23  the  comptroller  on vouchers approved and certified by the commissioner
    24  of economic development.
    25    § 8. This act shall take effect immediately and shall apply to taxable
    26  years beginning on January 1, 2022 and before January 1, 2027;  provided
    27  that  sections  one  through four of this act shall expire and be deemed
    28  repealed December 31, 2026.
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